Crimson Desert Devs Confirm Human Touch for Open World Design
Pearl Abyss ensures their massive map feels personal by having artists hand polish every corner of the environment.
manhwa.newsCrimson Desert is using procedural generation to build its huge map, but the developers want to make sure the game does not feel like a generic computer creation. The team at Pearl Abyss recently explained that while technology helps them scale, it does not replace the work of their level artists.
Instead of letting the machine do all the heavy lifting, artists manually fine tune the environments. They carefully place vegetation and define regional characteristics to keep the continent of Pywel feeling unique. This approach aims to prevent the repetitive look often found in massive open world titles.
Fans can expect a mix of scale and detail when the game finally launches. By balancing automation with human creativity, the team hopes to give players a landscape that feels handcrafted. We are looking forward to seeing how these environments look when we finally get to play.
Crimson Desert
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