Capcom Shifted Pragmata Away From Horror to Avoid Resident Evil
Capcom originally planned to make the sci fi game Pragmata a horror title, but changed course to keep it unique.
manhwa.newsFans have been waiting a long time for more news on Capcom's mysterious sci fi project Pragmata. In a recent interview, lead producer Masachika Kawata revealed that the game looked very different during its early development. The team actually experimented with a heavy horror focus at the start.
Ultimately, Capcom decided to move away from those spooky roots. The main reason was the fear that the game would feel too similar to the Resident Evil series. Since Resident Evil is already the gold standard for survival horror at the studio, they wanted to make sure Pragmata had its own identity.
This shift in direction explains why the trailers for Pragmata feel so distinct from other Capcom titles. By choosing a different path, the developers hope to offer something fresh that stands out on its own. We are excited to see how this creative choice pays off when the game finally arrives.
Pragmata
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